Using G-Java for the first time
Once you open G-java for the first time, a popup screen should appear “G-Java 2.0” with some messages like “Loading modules” and “Starting modules”.
Eventually, the popup screen should disappear and a new window will be opened automatically. Welcome to G-java 2!
You should see an application with a menu “File Edit View Navigate Source...”, a toolbar with many images and some more things.
In the left, you should have a “tab group” with an empty tab: “Projects” and “Files”. Don’t close it, but if you did it by mistake, you can restore it at the menu Window, pressing in “Projects” or “Files”. We’ll come back here later.
You should usually stay on the “Projects” view.
Go to “File” and select “New project”. A new window should popup!
Select “General” on the left list and “EmptyJGMProject” should appear on the right list. Select it and press “Next”. Then, just click “Finish” to end the wizard.
See? This is how projects are done.
You can now see that the “Projects” tab is a tree.
You should stay away from most folders of your project, except “sounds”, “images”, “actors” and “rooms”.
If you expand these, you will see that these are empty. That means you haven’t added anything to your game. Don’t worry, we’ll explain that later.
Once you’ve finished these steps, go to the Manual page and see the next tutorial.